Wednesday, April 9, 2014

Critical Questions for Reading #4

1. On page 4 Raley gives an example of tactical media in the form of persuasive game. She describes the game, TuboFlex (as seen in class), in which the player is a worker running through temporary jobs that eventually become so overwhelming the tasks cannot be completed. In the end, the player will always end up begging on the street. Raley believed the lesson of the game was that "life has been mobilized for work, that the techniques for biopolitical management of the body include the tools of the postindustrial workplace, and that postindustrial labor is not in fact radically heterogeneous." Do you agree with this statement? Do you think this is true for everyone? Should those who enjoy their jobs/careers be included in this?

2. The central idea of page 23, speaking of the political-aesthetic work of data visualization, is the difference between functional visualization and artistic visualization. Raley interprets that the difference is not in aesthetics, but instead in "intentionality, procedure, and self-reflexivity." Why wouldn't aesthetics be included in the differences? What does she mean by "procedure" in this list of differences? Do you agree that these three descriptions are the only differences between functional and artistic visualization or would you add to/change them?

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